[ 2021, Journal Paper ] Best paper award

A practical and efficient model for intensity calibration of multi-light image collections. Ruggero Pintus, Alberto Jaspe-Villanueva, Antonio Zorcolo, Markus Hadwiger, and Enrico Gobbetti

The Visual Computer (presented in Computer Graphics International, CGI'21)

[ 2021, Journal Paper ]

Web-based Exploration of Annotated Multi-Layered Relightable Image Models. Alberto Jaspe-Villanueva, Moonisa Ahsan, Ruggero Pintus, Andrea Giachetti, Fabio Marton, and Enrico Gobbetti

Journal of Computing and Cultural Heritage

[ 2019, Journal Paper ]

Automatic modeling of cluttered multi-room floor plans from panoramic images. Giovanni Pintore, Fabio Ganovelli, Alberto Jaspe-Villanueva, and Enrico Gobbetti

Computers Graphics Forum

[ 2019, Conference Paper ] Best paper award

Web-based Multi-layered Exploration of Annotated Image-based Shape and Material Models. Alberto Jaspe-Villanueva, Ruggero Pintus, Andrea Giachetti, and Enrico Gobbetti

Eurographics Workshop on Graphics and Cultural Heritage, GCH'19

[ 2019, Conference Paper ]

Crack Detection in Single- and Multi-Light Images of Painted Surfaces using Convolutional Neural Networks. Tinsae Dulecha, Andrea Giachetti, Ruggero Pintus, Irina Ciortan, Alberto Jaspe-Villanueva, and Enrico Gobbetti

Eurographics Workshop on Graphics and Cultural Heritage, GCH'19

[ 2018, Journal Paper ]

Artworks in the Spotlight: Characterization with a Multispectral Dome. Irina Ciortan, Tinsae Dulecha, Andrea GIachetti, Ruggero Pintus, Alberto Jaspe-Villanueva, and Enrico Gobbetti

IOP Conference Series: Materials Science and Engineering

[ 2018, Conference Paper ]

Objective and Subjective Evaluation of Virtual Relighting from Reflectance Transformation Imaging Data. Ruggero Pintus, Tinsae Dulecha, Alberto Jaspe-Villanueva, Andrea Giachetti, Irina Ciortan, and Enrico Gobbetti

Eurographics Workshop on Graphics and Cultural Heritage, GCH'18

[ 2018, Tutorial ]

Voxel DAGs and Multiresolution Hierarchies: From Large-Scale Scenes to Pre-computed Shadows. Ulf Assarsson, Markus Billeter, Dan Dolonius, Elmar Eisemann, Alberto Jaspe-Villanueva, Leonardo Scandolo, and Erik Sintorn

EuroGraphics 2018

[ 2017, Journal Paper ]

Symmetry-aware Sparse Voxel DAGs (SSVDAGs) for compression-domain tracing of high-resolution geometric scenes. Alberto Jaspe-Villanueva, Fabio Marton, and Enrico Gobbetti

Journal of Computer Graphics Techniques

[ 2016, Book Chapter ]

Virtual Reality and Point-based Rendering in Architecture and Heritage. Omar A. Mures, Alberto Jaspe-Villanueva, Emilio J. Padrón, and Juan R. Rabuñal

Handbook of Research on Visual Computing and Emerging Geometrical Design Tools

[ 2016, Book Chapter ]

Point Cloud Manager: Applications of a Middleware for Managing Huge Point Clouds. Omar A. Mures, Alberto Jaspe-Villanueva, Emilio J. Padrón, and Juan R. Rabuñal

Effective Big Data Management and Opportunities for Implementation

[ 2016, Conference Paper ]

PEEP: Perceptually Enhanced Exploration of Pictures. Marco Agus, Alberto Jaspe-Villanueva, Giovanni Pintore, and Enrico Gobbetti

International Workshop on Vision, Modeling and Visualization, VMV 2016

[ 2016, Confrence Lab Presentation ]

CRS4 Visual Computing. Enrico Gobbetti, Marco Agus, Fabio Bettio, Alberto Jaspe-Villanueva, Fabio Marton, Ruggero Pintus, Giovanni Pintore, and Antonio Zorcolo

Smart Tools and Applications for Graphics, STAG'16

[ 2016, Conference Paper ] Best Papers Selection

SSVDAGs: Symmetry-aware Sparse Voxel DAGs. Alberto Jaspe-Villanueva, Fabio Marton, and Enrico Gobbetti

ACM i3D 2016

[ 2015, Journal Paper ]

Mont'e Scan: Effective Shape and Color Digitization of Cluttered 3D Artworks. Fabio Bettio, Alberto Jaspe-Villanueva, Emilio Merella, Fabio Marton, Enrico Gobbetti, and Ruggero Pintus

ACM Journal on Computing and Cultural Heritage

[ 2015, Journal Paper ]

CHC+RT: Coherent Hierarchical Culling for Ray Tracing. Oliver Mattausch, Jiri Bittner, Alberto Jaspe-Villanueva, Enrico Gobbetti, Michael Wimmer, and Renato Pajarola

Computer Graphics Forum (presented in EuroGraphics 2015)

[ 2014, Conference Paper ]

SOAR: Stochastic Optimization for Affine global point set Registration. Marco Agus, Enrico Gobbetti, Alberto Jaspe-Villanueva, Claudio Mura, and Renato Pajarola

Workshop on Vision, Modeling and Visualization, VMV'14

[ 2014, Conference Paper ]

Practical line rasterization for multi-resolution textures. Javier Taibo, Alberto Jaspe-Villanueva, Antonio Seoane, Marco Agus, and Luis Hernandez

Smart Tools and Applications for Graphics, STAG'14

[ 2014, Journal Paper ]

IsoCam: Interactive Visual Exploration of Massive Cultural Heritage Models on Large Projection Setups. Fabio Marton, Marcos Balsa Rodriguez, Fabio Bettio, Marco Agus, Alberto Jaspe-Villanueva, and Enrico Gobbetti

ACM Journal on Computing and Cultural Heritage

[ 2014, Conference Poster ]

Reconstructing Complex Indoor Environments with Arbitrary Wall Orientations. Claudio Mura, Alberto Jaspe-Villanueva, Oliver Mattausch, Enrico Gobbetti, and Renato Pajarola

EuroGraphics 2014

[ 2014, Journal Paper ]

ExploreMaps: Efficient Construction and Ubiquitous Exploration of Panoramic View Graphs of Complex 3D Environments. Marco Di Benedetto, Fabio Ganovelli, Marcos Balsa Rodriguez, Alberto Jaspe-Villanueva, Roberto Scopigno, and Enrico Gobbetti

Computer Graphics Forum (presented in Eurographics 2014)

[ 2014, Journal Paper ]

Automatic Room Detection and Reconstruction in Cluttered Indoor Environments with Complex Room Layouts. Claudio Mura, Oliver Mattausch, Alberto Jaspe-Villanueva, Enrico Gobbetti, and Renato Pajarola

Computers & Graphics

[ 2013, Conference Short Paper ]

Automatic Geometric Calibration of Projector-based Light-field Displays. Marco Agus, Enrico Gobbetti, Alberto Jaspe-Villanueva, Giovanni Pintore, and Ruggero Pintus

EuroVis 2013

[ 2013, Conference Paper ] Best papers selection

Robust Reconstruction of Interior Building Structures with Multiple Rooms under Clutter and Occlusions. Claudio Mura, Oliver Mattausch, Alberto Jaspe-Villanueva, Enrico Gobbetti, and Renato Pajarola

IEEE International Conference on Computer-Aided Design and Computer Graphics, CAD'13

[ 2012, Journal Paper ]

Aplicación para la inspección espacial, volumtrica y seccional interactiva de la Catedral de Santiago de Compostela. Viana Barneche, Luis Hernández, Alberto Jaspe-Villanueva, and Gustavo Fariña

Virtual Archeology Review

[ 2011, Journal Paper ]

Space perception in Architectural Visualization through Immersive Virtual Reality. Luis Hernández, Javier Taibo,. Antonio Soane, and Alberto Jaspe-Villanueva

Journal of Architectural Graphic Expression (EGA: Revista de expresión gráfica arquitectónica)

[ 2009, Book Chapter ]

Acceleration of IA algorithms using GPUs. Antonio Seoane and Alberto Jaspe-Villanueva

Encyclopedia of Artificial Intelligence

[ 2008, Book Chapter ]

Mapping Large Textures for Outdoor Terrain Rendering. Antonio Seoane, Javier Taibo, Luis Hernández, and Alberto Jaspe-Villanueva

Game Programming Gems 7

[ 2008, Conference Paper ]

Aplicación de técnicas de iluminación para obtención de cuencas visuales en estudios de impacto ambiental. Luis Hernández, Antonio Seoane, Alberto Jaspe-Villanueva, and Javier Taibo

Congreso Sociedad Iberoamericana de Gráfica Digital, SIGraDi 2008

[ 2008, Journal Paper ]

Interfaces naturales para contenidos digitales interactivos en museos. La experiencia de Galicia Dixital. Luis Hernández, Javier Taibo, Antonio Seoane, Alberto Jaspe-Villanueva, and Rocío Mihura-Lopez

Revista del Centro de Investigación, Universidad La Salle

[ 2008, Conference Paper ]

Interactive installations and virtual reality in the museum. The Galicia Dixital experience. Luis Hernández, Javier Taibo, Antonio Seoane, Rocío Mihura-Lopez, and Alberto Jaspe-Villanueva

International Symposium on Information and Communication Technologies in Cultural Heritage 2008

[ 2007, Conference Paper ]

Hardware-independent clipmapping. Antonio Seoane, Javier Taibo, Luiz Hernández, Ruben López, and Alberto Jaspe-Villanueva

International Conference in Central Europe on Computer Graphics (WSCG)

[ 2007, Conference Paper ]

El Museo Vacío y el Camino de Santiago. Una instalación de Realidad Virtual para la exploración del Patrimonio Cultural. Luis Hernández, Javier Taibo, David Blanco, José Iglesias, Antonio Seoane, Alberto Jaspe-Villanueva, and Rocío Mihura-Lopez

Simposium de Informática Gráfica y Patrimonio Histórico, SIGPHI 2007

[ 2007, Journal Paper ]

Physically Walking in Digital Spaces-A Virtual Reality Installation for Exploration of Historical Heritage. Luis Hernández, Javier Taibo, David Blanco, José Iglesias, Antonio Seoane, Alberto Jaspe-Villanueva, and Rocío Mihura-Lopez

International Journal of Architectural Computing

[ 2006, Conference Paper ]

El Museo Vacío. Uso de una instalación transitable de Realidad Virtual para la experimentación espacial de una unidad habitacional en un asentamiento prerromano. Luis Hernández, David Blanco, José Iglesias, Javier Taibo, Antonio Seoane, Alberto Jaspe-Villanueva, and Rocío Mihura-Lopez

Conferencia Sociedad Iberoamericana de Gráfica Digital, SIGraDi 2006

[ 2005, Conference Paper ]

Gestión de tráfico mediante la integración de un GIS con un sistema de navegación realista en 3D sobre el territorio. Alberto Varela, Luis Hernández, Javier Taibo, Antonio Seoane, Ruben López, and Alberto Jaspe-Villanueva

Congreso Iberoamericano de Sistemas Inteligentes de Transporte 2005

[ 2005, Conference Paper ]

Real-time visualization of geospatial features through integration of GID with a realistic 3D terrain dynamic visualization system. Luis Hernández, Alberto Varela, Javier Taibo, Antonio Seoane, Ruben López, and Alberto Jaspe-Villanueva

International Cartographic Conference, ICC'05

[ 2005, Conference Paper ]

The Creativity Space: An Immersive VR Framework for 3D Creation. Luis Hernández, Javier Taibo, Alberto Jaspe-Villanueva, Rocío Mihura-Lopez, David Blanco, Rubén López, and Antonio Seoane

Japan-Korea CAD/CAM Workshop 2005