Research
My main research question is how to create and explore very large and complex 3D datasets interactively, so that they can be better understood.
Within that question, my work has covered the different stages of the problem, from acquisition and data structures to rendering and interaction, with the focus shifting over the years, and has been applied in several fields. The lists below are examples rather than an inventory; the publications have the details.
Methods
- Multiresolution and out-of-core data structures
- High-performance and GPU programming
- Ray tracing, compression and web-based rendering
- Image-based acquisition and relighting
- Machine learning for 3D reconstruction
- …
Hardware
- CPUs, GPUs and compute clusters
- Cameras, light domes and 3D scanners
- Multi-touch tables and natural interfaces
- VR headsets, large displays and immersive rooms
- Web browsers and mobile devices
- …
Fields of application
- Cultural heritage and archaeology
- Particle physics and astronomy
- Architecture, civil engineering and urbanism
- Terrain and geospatial data
- Museums, exhibitions and public installations
- …
Research Activities
Committees & Editorial
- Steering Committee: Eurographics Working Group on Graphics and Cultural Heritage.
- Guest Editor:
- Frontiers in Virtual Reality. Research topic: Acquiring, exploring and spreading Cultural Heritage with immersive technologies.
- Computers & Graphics. Vol. 119: Web3D 2023.
- To appear: Graphics Models, and Computer and Graphics (STAG 2026).
- International Program Committees: IEEE VIS, PacificVis, Digital Heritage, GRAPP, STAG, GCH, VisCHI, ACM Web3D, CGI, CEIG.
Conference Chairing
- Web3D: tutorials chair (2026), program chair (2023).
- STAG: program chair (2026), thesis award committee (2022, 2023), best paper committee (2022), posters chair (2019).
- Digital Heritage: session chair (2025).
- EuroVis: fast-forward session chair (2015).
Reviewing
- Journals: CGF, IEEE TVCG, ACM JOCCH, C&G, JGT, MDPI Heritage, MDPI Sensors, MDPI Electronics, Graphical Models, Etc.
- Conferences: IEEE VIS, EuroVis, Eurographics, ACM CHI, Pacific Graphics, Etc.
- Research projects: regular expert evaluator for the European Research Executive Agency (REA) of the European Commission, assessing Horizon Europe proposals on digital cultural heritage.
Teaching & Mentoring
- Assistant in the Scientific Visualization course at KAUST.
- Invited speaker at the Master’s in Computer Engineering (Máster en Ingeniería Informática) of the University of A Coruña.
- PhD and Master’s thesis advisor, and regular PhD committee member at UDC.
- Lecturer in the Virtual and Augmented Reality course (2017) at the European Institute of Design.