The Desk

Things that are not papers: pages I keep updating, the occasional opinion piece, and live demos and experiments.

Guides and resources

Pages

Blog

  • Standing on the shoulders of tokens: research in the AI era
    AI conferences receive three, seven, even twenty-five times more papers than a few years ago, every paper looks perfect, and there are not enough experts to review them. Some numbers, a small model that says acceptance is today quite a lottery, and where I think this is going.
  • The two surnames' nightmare on research
    Hispanic double surnames and publication databases don't get along. What happened with mine, and what I would do differently today.
  • Hello, world (again)
    What this blog is for: small opinions and notes, written by hand, with the wonderful smell of the 2000's internet.

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Live demos and experiments

  • X3D Copilot
    Browser-based X3D 4.0 editor with an AI co-author, live X_ITE rendering and schema validation. Web3D/Metaverse Tool of the Year and first prize of the AI & Web3D Innovation Competition at Web3D 2026.
  • Msheireb Downtown Doha in stereoscopic 360°
    Stereoscopic 360-degree captures of the Doha Design District at Msheireb Downtown, explorable in WebXR. A demo by Shaikha Al Sulaiti, Jens Schneider and Marco Agus.
  • GLSL Playground
    A small WebGL2 playground for GLSL fragment shaders in the spirit of Shadertoy: edit the code and recompile on the fly.
  • The frogs problem
    A quick implementation of a classic technical-interview algorithm problem: how many steps a random set of frogs needs to reach the end, with three strategies to compare.
  • MARLIE, multi-layered relightable image explorer
    Web viewer for annotated, multi-layer, relightable image models of artworks, from phones to museum walls. Best paper at GCH 2019, extended in JOCCH 2021.