The Desk

Things that are not papers: pages I keep updating, the occasional opinion piece, and live demos and experiments.

Guides and resources

Live demos and experiments

  • X3D Copilot
    Browser-based X3D 4.0 editor with an AI co-author, live X_ITE rendering and schema validation. Web3D/Metaverse Tool of the Year and first prize of the AI & Web3D Innovation Competition at Web3D 2026.
  • Msheireb Downtown Doha in stereoscopic 360°
    Stereoscopic 360-degree captures of the Doha Design District at Msheireb Downtown, explorable in WebXR. A demo by Shaikha Al Sulaiti, Jens Schneider and Marco Agus.
  • GLSL Playground
    A small WebGL2 playground for GLSL fragment shaders in the spirit of Shadertoy: edit the code and recompile on the fly.
  • The frogs problem
    A quick implementation of a classic technical-interview algorithm problem: how many steps a random set of frogs needs to reach the end, with three strategies to compare.
  • MARLIE, multi-layered relightable image explorer
    Web viewer for annotated, multi-layer, relightable image models of artworks, from phones to museum walls. Best paper at GCH 2019, extended in JOCCH 2021.